• Nobles of Null is a forum based roleplay site where sci-fi and magic collide. Here, Earth remains fractured and divided despite humanity reaching out to the stars. Worse still, the trans-human slaves of one major power have escaped, only to establish their own Empire, seething with resentment at abuses of the past. Even the discovery of aliens, though medieval in development, has failed to rally these squabbling children of Earth together with its far darker implications. Worse still, is the discovery of the impossible - magic. Practiced by the alien locals, nearly depleted and therefore rare, its reality warping abilities remains abstract and distant to the general populace. All the while, unseen in the darkness of space, forces from without threaten to press in. For those with eyes opened by insight, it is clear that an era is about to end, and that a new age will dawn.

Road Runner

RoadRunner Class Battle Frame

About the RoadRunner

The roadrunner is a light harassment mech that is built to run in groups and chase down singular or groups of larger mechs. With a high speed they are able to run circles around most mechs and outpace anything that isn’t another Roadrunner.

Key Features

  • Low/Narrow Profile
  • Fast
  • Pulse Myomere
  • Reinforced Leg Actuators
  • Chin Turret (1 Slot)
  • Articulated Pod Mounts (2 Hardpoints)
  • Actuated Leg Pods (2 Hardpoints)
  • Jump Jets
  • Mechanical Jump
  • Leg Radiators

History

Designed by a team of engineers at Blackwell, the roadrunner became the answer to how fast can we make a mech. Succeeding where other prototype mechs failed thanks to the breakthrough that is Pulse Myomere the roadrunner filled the niche of both racing mechs as well as fast combat mech.

Appearance

Bipedal with an arrowhead upper torso, hip mounted hardpoints and twin radially mounted actuated hardpoints in place of arms.

Statistical Information

Organization: ----
Type: Harasser
Class: Light
Designer: Blackwell
Manufacturer: Blackwell
Production: Countless
Price: 4,750,000 W

Crew: 1
Maximum Capacity: 1
Passenger Capacity: None

Width: 3.5 Meters
Height: 6.5 Meters
Mass: 30 Tons

Speeds

Ground speed: Walking: 106 Kph; Running: 159 Kph; Sprint: 212 Kph
Jumping speed: 42.4 Kph / 120 Meters

Range: Intercontinental

Damage Capacity

Class: Light Frame
Body: Medium Armor

Interior

A very standard cockpit with oldschool controls, a neurohelm interface, and an ejection seat system.

Weapons Systems


===Modular Systems===
Center Torso: 1 Slot (chin turret)
Left Torso: 2 Slots (armature pod)
Right Torso: 2 Slots (armature pod)
Left Leg: 2 Slots (hip pod)
Right Leg: 2 Slots (hip pod)

===Fixed Systems===
12 Mecha Heat Sinks
4 Jump Jets
2 Leg Radiators
Pulse Myomere Controller
Reinforced Leg Actuators

Onboard Systems Descriptions

The onboard systems of the RoadRunner Battle Frame.

Integrated Jump Jets

The Roadrunner comes equipped with a set of four pressurized plasma chambers and matching vents in the legs. They can be used to perform jet assisted jump maneuvers or as air brakes to prevent hard landings, in addition to emergency reactor venting.

Lightweight Frame Internal Skeleton

The Roadrunner uses a lighter weight version of the standard Reservoir internal frame, utilizing lighter alloys and composites in place of the usual heavier elements.

Pulse Myomere

The Roadrunner is equipped with a new innovation in Frame musculature technology: paired sets of Myomere that respond to alternating current by contracting and relaxing opposed sets of muscles. When the Pulse Myomere Controller is off, only one set of muscles is actually contracting when current flows through it and relaxing when the current stops, like any other Frame. But when the controller is on, the current becomes constant, but is instead flipped between the two sets of muscle circuits, causing one set to contract as the other relaxes, thus moving the legs double time.

Reinforced Leg Actuators

A problem with how much stress and strain the Pulse Myomere put on the Frame’s skeleton and actuators cropped up during the first prototyping phase of the new technology. As the Roadrunner was to be the testbed for this new technology the engineers had to devise several fixes for the problem. One of them was the fairly simple idea of taking actuators meant for a Puma, and stuffing them into the lower body and legs of this smaller frame, and then modifying the assembly for ease of replacement. The more durable Puma actuators are able to withstand the stresses of the Pulse Myomere on a lighter machine such as this for far greater stretches of time, reducing the threat of leg assembly failures from shearing, jamming, or warping. Even so, they must be replaced after a third as much usage time as normal, simply due to the wear and tear Pulse Myomere inflicts upon them, lest they break during combat.

Armor

The Roadrunner arrives to the customer with only a thin aluminum alloy chassis for protection of the internals from the elements. It is up to the customer to properly armor it in the materials of their choice. The frame can support 7 tons of armor plating before it begins to impact mobility.

Life Support

This frame has a standard airtight cockpit and life support setup, found on most Reservoir made Frames.

Power

This frame is equipped with one of the new lightweight fusion reactors, and a fairly powerful one for the machine’s size. Realistically speaking, the designers stuck legs and a bit of chassis around a beefy reactor, and called it the Roadrunner. As a result, there’s almost no internal space left to work with, as the reactor eats all of it. A basic RTG serves as a primer for the reactor ignition system.

Cooling System

The mech uses heatsinks mounted in and around the fusion reactor to store heat and radiators in the legs to shed more heat the faster the mech goes. This results in a bit of give and take, as the legs being submerged in cooling liquids vastly increases heat dissipation, but being anywhere near geothermal features has the opposite effect. These machines cannot operate in volcanic regions, at all, and they are easy to lock with thermal targeting and heat seeking munitions.

Electronics and Control Systems


The RoadRunner uses an On-board AI systems suite to assist the pilot, easing his workload and making him/her much more effective in combat.

Computing

The heart of the On-board AI suite is a single cheap quantum processor, backed up by a single multi-core binary processor, all mounted in a box beneath the pilot seat. A pilot’s AI can be installed in the card slot in the center console.

Sensors

All of the Roadrunner’s sensors are located inside the frame's main cockpit housing with secondary optics on both sides of the head, in the chest, and back shoulders. The Roadrunner has a variety of sensors including:

  • RADAR
  • IR
  • LIDAR (+UV)
  • Microwave
  • Neutrino
  • Visual

Targeting control

The On-board AI Suite has a targeting control system that can give detailed information (Heading, velocity, size, vehicle type, and energy signatures) on ten targets, as well as position and orientation (IFF) on up to 25 more targets.

Communications

The Roadrunner is equipped with a fairly standard multi-band radio wave tuner for general use, and a top mounted whisker laser emitter for tight beam communications.

Control Systems

The Frame uses a Mind-Machine interface control system, linking the pilot up to the Frame directly. Interface is achieved when the pilot dons the specialized helmet. The mind-machine interface is a step above manual controls, and allows for pilots transferring to the new frame to have a shorter time to synchronize with it. The Interface also gives the frame faster movement and quicker reaction times.

Stability and Movement Management System

Due to the Roadrunner’s lack of arms to help balance itself, it is forced to employ a larger, and more robust gyro stabilizer than most mechs, and also features a set of AMBAC armatures mounted around the hips as tassets.

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