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Doomcrakka

The personal mecha piloted by Muk Skullcrusha

Appearance

Doomcrakka has plantigrade armored legs to support the large, boxy torso. Above the hips, a modified Tiger torso reinforced with metal plates is crudely welded to the mech. The boxy, angular arms come from a Puma. This gives the mech a cobbled together appearance.
The Doomcrakka towers above other Mecha with a height of 14 meters. Boxy, angled plate armor covers the Mecha. A variety of weapon ports, such as direct energy weapons, large cannons, and missile launch tubes can be found dotting the Crushah. Plantigrade armored legs support the large, boxy torso as well as two boxy arms attached to the shoulders.

ZpMCRm2.jpg



Statistical Information

Organization: Atraxian clans
Type: General Combat Use Powered Mechanized Frame
Class: Crushah
Designer: Braindaggah
Manufacturer: Atraxian clans
Production: Unknown
Price:1,500,000 silver coins
Crew: Variable
Maximum Capacity: Variable
Passenger Capacity: Variable
Width: 8.5 Meters
Height: 14 Meters
Mass: 100 Tons


Speeds

Ground speed: 64.8 Kph \\
Jumping speed: 42 Kph/180 meter range \\
Air speed: None \\
\\
Range: Intercontinental \\

Damage Capacity

Body: Heavy Armored Large Mecha

Interior

The cockpit is situated between the shoulders of the mecha. Pilots climb aboard when the mecha is kneeling.





Weapons Systems

With the modular nature of the Battle Frame system, The Doomcrakka can carry a wide variety of payloads. Instead of fixed weapon systems, the Doomcrakka has a variety of modular hard-points fitted with weapons per the pilot or mission requirements.
Location Weapon Ammunition Number of SlotsEquipment
Left Shoulder 200mm CoilgunN/A1/1N/A
Right Shoulder N/A50mm Vulcan x 61/1N/A
Left Torso200mm CoilgunN/A3/3N/A
Center TorsoN/AN/A1/1Extra Light Engine
Right Torso16 Tube Micro Missile Pod200mm Coilgun x 14(6 AP, 8 C)3/3Extra Light Engine, Ammo Selector
Left ArmChainsaw N/A3/3N/A
Right Arm50mm Vulcan 50mm Vulcan x 63/3N/A
Left LegN/AN/A1/1Jump Jet Cluster
Right LegN/AN/A1/1Jump Jet Cluster

Onboard Systems Descriptions

The onboard systems of the Crushah Battle Frame.

Hull and Hull Integrated Systems

Systems directly pertaining to the chassis and hull, as well as defensive systems.

Hull and Chassis

The Crushah is well defended, with thick resilient Energized Tungsten outer armor and a sturdy internal Skeleton.

Frame Internal Skeleton

Roughly analogous to the bones in the human body, The frame's internal skeleton chassis consists of a foamed aluminum core covered with various composite materials, wrapped in silicon-carbide fibers, and clad in titanium-alloyed steel. However, there are only between sixteen to twenty-five “bones” in a Frame chassis, partly due to the more simple nature of the design (i.e. a solid one-piece “rib cage” instead of multiple rib bones), which results in less flexibility and articulation than possible with the human skeletal system.

Frame Musculature

Nano-muscle fiber clusters are an artificial analog of biological muscles with greater strength to weight ratio. They are engaged with electrical current and its strength depends on the number of fibers activated, not the current provided.

Nano-muscle requires large amounts of electrical voltage to function, with the larger “muscles” obviously requiring more energy than smaller. However, they have high electrical resistance, causing large amounts of waste heat which needs to be dispersed or the fibers will fry themselves. This does, however, grant an advantage as Nano-muscle cannot be stunned by electrical discharges, even more so as metal armor and skeletons have a low electrical resistance, channeling and discharging any strong electrical hits into the ground.

In a way, Nano-muscle is the reason Battle Frames are the supreme war machines they are; the Nano-muscle is an extremely efficient and load-bearing form of locomotion, but cannot be used in a wheeled, tracked, or airborne platform due to the nature of its operation. As such, even though Battle Frames present much greater surface area that must be armored, and much more structure to be carried, Nano-muscle still allows them to bear more weapons and armor per-ton than any other form of armored fighting vehicle. The Frame moves its limbs with numerous nano-muscle fiber clusters, each one enhanced by hydraulics and electric motors. This system gives the Puma the ability to move its limbs.

Energized Tungsten Armor

Energized armor is composed of two separate plates, separated by an insulating material. One of the armor plates holds an enormous electrical charge, while the other acts as a ground. When a penetrator pierces the insulating material, a connection is formed between the charged plate and the grounded plate. This releases the enormous electrical charge through the penetrator, causing it to vaporize instantly. Converted to a heated gas the penetrator becomes effectively harmless.

Lower capacitor charges can vaporize pre-heated matter, such as explosive shaped charges and plasma weapons. At higher charges, the discharge can also vaporize solids such as projectiles. Unfortunately, energized armor offers little in defense against energy and mass-less weapons.

In an attempt to compensate for this weakness, Blackwell has begun manufacturing energized armor with tungsten composites, rather than the usual carbon nanotube style. Tungsten has a higher melting point than any other non-alloy in existence, as well as robust durability on par with that of depleted uranium. By using tungsten composites, energized armor has a much higher resistance to energy weapons than it would otherwise, as well as a healthier defense against projectiles.

The end result is known as Energized Tungsten Armor. The relatively low cost of tungsten combined with the simplistic design of energized armor results in a cheap and easy to produce defense superior to other lo-tech armors.

Life Support

The Crushah has a standard life support system, with a pressurized cockpit, oxygen scrubbers, and a temperature-humidity regulation system. The lion also has an inertia control system to keep the g-forces on its pilot to a minimum.

Power

The power supply for the Crushah Battle Frame.


Primary Power

Owing to its large size, the Crushah uses a powerful Nuclear fusion reactor, located in its chest, to generate the majority of its power, as well as to generate plasma for propulsion. Crushah's reactor requires Deuterium-Tritium liquid fuel in order to operate. The Crushah carries enough fuel for six months of operation. Instead of the smaller, non-standard fusion reactor, The Doomcrakka uses a Blackwell 400 extra-light fusion engine for additional speed and jumping range.

Secondary Power Sources

As a backup, the doomcrakka has three Stirling radioisotope generators (SRG), which in normal use supply backup power to the frame's electronics. During an emergency, the SRGs can be used to power the entirety of the frame for a short time, though there is not enough power for lengthy combat operations.

Plasma Conduit/Cooling System

In order to transfer the plasma and power from the nuclear reactor to weapons and auxiliary thrusters, the Doomcrakka has a series of Plasma Conduits which transfer plasma and coolant from the nuclear fusion to the Frame's systems. The parallel coolant conduits help regulate the temperature of the overall chassis as well as the fusion reactor during peak performance, such as in battle.

Electronics and Control Systems


The Lion used an On-board AI systems suite to assist the pilot, easing his workload and making him/her much more effective in combat. Unfortunately, the Atraxians have no use for AI. The first thing they usually do is rip the AI out.

Computing

The heart of the Crushah is an extremely advanced quantum computer, capable of performing nearly endless amounts of data-churning and possessing untold memory. Quantum computers, unlike old computers which could only process 1 and 0, can process an effectively infinite range of digits. The Crushah's computer is located in different places depending on the torso used.

Sensors

The computer has sensors which, in passive mode, can detect things up to 100 miles away, and in active mode can detect and provide information (Heading, velocity, size, ship type, energy signatures)on objects up to 55 miles away. All of the Crushah's sensors are located inside the frame's main cockpit housing with secondary optics on both sides of the head, in the chest, and back shoulders. The Crushah has a variety of sensors including:

Electromagnetic sensors
Neutrino sensors (nuclear reaction sensors)
Visual sensors
Mass Detectors

Targeting control

The computer has a targeting control system that can give detailed information (Heading, velocity, size, vehicle type, and energy signatures) on ten targets, as well as position and orientation (IFF) on up to 25 more targets.

Communications


Laser

For close-range transmissions, it is more difficult for the enemy to intercept, because they have to be in the area of the beam. Also limited to light-speed.

Radio

Full spectrum, Dual-Modulation, range theoretically unlimited except by interference. Practical range is short since the waves only travel at light-speed.

Control Systems

The Frame uses a Mind-Machine interface control system, linking the pilot up to the Frame directly. Interfacing is achieved when the pilot dons the specialized helmet. The mind-machine interface is a step above manual controls and allows for pilots transferring to the new frame to have a shorter time to synchronize with it. The Interface also gives the frame faster movement and quicker reactions times.

Stability and Movement Management System

Another design feature of the Frame is the SMM System. The heart of the SMM System is a large gyroscope located in the lower center of the Frame's torso. The gyroscope serves to keep the Frame steady during aiming, movement, and maneuvering.

OOC Notes

[[users:arsenicjohn]] created this article on 5/5/2019.
Improved Ammo Feed: Ignore 1 critical fail